After a few months away from working on the game, a new print-ready version is finished. A couple of the Parts cards were changed or tweeked, and color was added to the backgrounds of all the cards. The card backs also have a new look. After this test ptinting of a couple of decks, it might finally be time to a proper run of cards made.
The first change is a new logo design. The first design was essentially a pace holder until I got to making a better one. The new design feels better with the sound of the game’s name. I’m still working on coming up with a tag line.
We also discovered an example of another game (no longer in print) that had some close ssimilarities to Goblin Cobbler, mostly in the way cards could be captured and the scoring. It so happened to that this particular capture method was an aspect of my game with which I was not entirely satisfied anyway. Something about it seemed a bit clunky to me and it caused some confusion with new players. After a bit of thinking and several more rounds of play testing the problem seems to be solved. Without affecting the over-all game play much at all, this changed has allowed for the removal of one of the more difficult to describe aspects of play from the rules. The game now feels more streamlined and better focused. Everyone who tested it to far agrees it is an improvement. The game no longer requires that the cards have numbers on them, simplifying the visual design as well. This provides an opportunity to change the layout of the cards to better highlight other aspects of the game. So I’m calling this version 1.5 and I’m currently altering the card faces as time allows. The Print and Play version will have to wait a bit longer.
Today I am working on a Print & Play version of Goblin Cobbler. The cards are designed and layed out to be easily printed on Avery “Clean Edge” Business Cards (18871). You only need one package of 10 sheets as the entire game can be printed on 8 sheets. Using the Avery Business Card sheets lets you avoid all the cutting by just tearing the cards apart. If you happen to have a corner rounding tool all the better (rounding the corners makes the cards easier to shuffle).
For those that don’t mind cutting the cards apart and want to use their own card stock I will also provide a version with printed cut lines.
The game requires colour printing on the face of the cards, but I have kept the amount of colour ink required to a minimum. I am completely aware of how expenive printiner ink can be,
I am also making optional art for the card backs if you want to print two-sided cards. Watch this blog for updates on when and where Goblin Cobbler Print & Play Edition will be available.
I’ve been testing Goblin Cobbler with friends and family. Thanks to their input I have written and rewritten the rules several times and the game gets better with every round of testing. We could just go ahead and finalize the artwork and start making copies, but I still feel like there is a little something missing from the game. It could be a simple tweaking the rules or an entirely new action card we haven’t thought of yet. Rather than rush just to get it done, I would rather take the time to make sure it’s as good as I can make it.